Nanako just remembered. "Big bro and his friends helped me a lot with my homework They were so nice I like them so much "."> Nanako just remembered. "Big bro and his friends helped me a lot with my homework They were so nice I like them so much ".">
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P4 Golden Nanako Homework Meme

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  • Acceptable Targets: Gonks. If you're ugly in Persona 4, chances are you're not a very nice person either.
    • Kubo has unsettling fish-like eyes and a gormless expression. He's a creep from his very first appearance, when he hits on a reluctant Yukiko and then shouting at her when he doesn't get his own way. He then murders Morooka in cold blood, just so he can take blame for all of the murders and make a name for himself.
    • Hanako is an extremely overweight student with a pug-like face, and she's an awful person. She looks down on other girls and considers them unattractive, and will badmouth them sheerly because she's jealous of them. Interestingly enough the anime made her a much nicer character, even though she looked the same.
    • Kashiwagi is treated as being ugly by her students, when she's actually somewhat attractive; she just spoils it by trying to dress much younger than she is. She's a poor teacher, treats her female students badly because she sees them as a threat, and is more than willing to take advantage of teenage boys.
    • Morooka has buckteeth, a bowl haircut, and a downright weird appearance. He's also a brutal teacher, yelling at his students when they've done nothing wrong, and belittles people without a second thought. However it's implied that he's a somewhat decent guy deep down; a student who says he gave her a sweet when she was sad, and another student mentions he's great for career advice.
    • While not immediately obvious, Adachi's nose and mouth are somewhat misaligned. Guess who turns out to be less than nice after all.
    • Aversions include Igor, who has a long nose and bulging eyes, as he is extremely helpful to the player, and Old Lady Shiroku, who gives the MC a job at her pub and treats him quite kindly.
  • Accidental Aesop: "Be what society expects of you" shows up for multiple characters. Chie wishes to be feminine, which is what's considered normal for girls in Japan. Yukiko ends up going back on her plan to leave town and instead decides to inherit her inn, which is what's expected of her. Kanji and Naoto drop their distinct appearances in Golden's epilogue, instead becoming more "normal" members of society. Yumi accepts the father she never knew that abandoned her and her mother, which is what Japanese society would expect. Whether this is a good aesop or if they were written well doesn't change the fact that it's a recurring theme.
  • Accidental Innuendo:
    • Chie: "Alright guys, pile on! Are you ready?" And if refused: "We're not gonna do it? Aww…"
    • To say nothing of "Yosuke pounded an enemy!" With emphasis put on "pounded".
    • Yosuke: [to Yu] What, really? I know you were always good with your hands and— uh, never mind...
  • Alternative Character Interpretation:
    • Did Saki really hate Yosuke? As the battles with shadows have shown, they are an exaggeration of the character's true self rather than their true embodiment, such as Kanji being Camp Gay, Rise being promiscuous, and Chie resenting Yukiko. It's possible that Saki hating Yosuke was just an exaggeration of her frustration with her situation (working for Junes when the department store is taking business from her family's liquor shop) or was present in a mild sense and exaggerated by her shadow, like Chie's resentment of Yukiko, likely also being a source of shame for her. This is supported by the fact that the only time Saki is portrayed as hateful towards Yosuke is her Shadow Self's lingering thoughts, and of course she'd be freaked out by a rambling weirdo saying she'll die and a police officer who is leering at her, so her reactions to them are justified. The one scene she has with Yosuke she legitimately seems worried about him making friends due to being both new in town and the son of the manager of Junes. And since she is being pressured herself about the latter both at home and by strangers, it's just as likely that she actually means what she says about Yu looking after Yosuke. Alternatively, it was all an illusion by Yosuke's shadow, representing what Yosuke feared she thought of him.
    • Is Izanami a judgemental figure legitimately doing what she thinks is best for humanity, or is she a lying, scheming, vindictive bitch?
    • Tanaka selling gas masks and medical kits during the fog. Is he filling a need in a difficult time, or trying to profit off people's panic?
    • What was the most relevant reason behind Naoto's dismissal from the police investigation? Was it because as a female and a teenager, the police didn't take her suggestions seriously and resented the implication that they needed her help? Was it because Naoto's sometimes abrasive personality didn't win her many favors with the others? Or was it perhaps because the police, having arrested a juvenile as a suspect in the case, weren't willing to admit that they were wrong?
  • Americans Hate Tingle:
    • Marie is controversial in the American fandom, often compared to Poochie from The Simpsons, due to her tsundere personality and somewhat aggressive inclusion in the remake and spinoffs (to the point that Persona 4 Golden: The Animation is largely focused on her). However, perhaps because of her seiyuu's current popularity, she is much more popular in her native Japan.
    • To a lesser degree, Yosuke, who within the western fandom is more of a Base-Breaking Character and is overshadowed by Kanji. His tendencies to needle his friends, particularly Kanji, have been interpreted as both sexist and homophobic. He does have a respectable western fanbase but many were surprised to see him win an official character poll focusing on Persona 4 Golden characters.
  • Annoying Video Game Helper:
    • Much like the previous game, you have Teddie for an announcer during battles, who gives you information about damage taken or status effects. Unfortunately, much like Mission Control in the previous game he. Just. Won't. Shut. Up. It is made slightly better by the fact that Teddie is replaced midway through by Rise, but she also never shuts up and neither she nor Teddie ever tell you anything you couldn't already see on the screen. This also becomes irritating because they never stop talking about the number of enemies, who defeated what enemy and what a cool move the character made. Unfortunately, one of the trophies in Golden requires you to hear 250 of Rise's navigation lines, which is Guide Dang It! for more annoyance. Rise does get more useful if you max out her Social Link, when she gets the Weakness Scan ability which causes her to randomly reveal one enemy's weakness or immunity at the start of battle.
    • If you go up to your room on Sunday, Monday, or Tuesday, the game will remind you if you haven't bought anything from the shopping network. This gets annoying in December, when Tanaka begins selling gas masks and medical kits because of the fog, and you don't even have the option to buy anything.
    • Similar to the above, the game will repeatedly remind you on the days when you can work at a part-time job, even if there's other things you'd rather do on that day.
  • Anvilicious: The game hits pretty early and pretty hard with the message that it's better to face your true self than to live in denial, from the murder mystery premise to the way the characters gain their personas.
  • Ass Pull:
    • In the original game, Izanami. Literally everything up to that point pointed to Ameno-Sagiri being the ultimate mastermind of the murders, but then, at the last possible moment, a completely new entity appears to take credit for everything, and the only bit of foreshadowing that she got was a minor event at the very beginning of the game that most players likely forgot about, along with Mr. Edogawa's story of Izanami and Izanagi, the player's initial persona, during school trip. Note that Golden avoids this trope via the Hollow Forest, which explains more about the specific links between Izanami, Marie, and Ameno-Sagiri - specifically that they are all aspects of a greater whole.
    • Nanako's resurrection. There really wasn't much explanation for it aside from the fact that you didn't kill Namatame.
    • Teddie's sudden burst of power allowing him to take down Shadow Rise (and that despite the fact that she was scanning them specifically to avoid their attacks) was neither explained, foreshadowed nor mentioned again afterwards.
    • Speaking of Teddie, the revelation of his nature as a Shadow. After the entire game building up to finding out what exactly Teddie is or what's up with him, this comes off as rather lazy and ineffective as anything really mind-blowing. It also doesn't make sense given many things in the story: his own Shadow and Persona, most notably, which definitely jar this outcome a little as it happens midway through the game. More time could have been spent finding out why he knows what humans are despite having never seen one at the beginning of the game, and how he can conjure up television exits.
  • Author's Saving Throw: The original game was criticized for its use of Double Standard: Abuse, Female on Male and Unprovoked Pervert Payback that bordered on Unfortunate Implicationsfor how the girls are written, particularly with the camping trip and Amagi Inn scenes. In Golden, there's another Hot Springs Episode during the ski trip, and Teddie and Yosuke get caught peeping. However, this time, only the guilty party is punished, so the Protagonist and Kanji avoid another Guilt by Association Gag.
  • Base-Breaking Character:
    • Yosuke. He's either the most hilarious character in the game, or he crosses the line over his treatment of Kanji and his chasing after the girls.
    • There are two kinds of people when it comes to Adachi: either he's an obstructive dumbass with little to no relevance to the plot, or he's a hilarious comic relief. There's also him being granted a Social Link in Golden, which is loved by his fans but considered little more than Pandering to the Base by those not into Adachi's character.
    • Marie. For some fans she's a refreshing addition to the game, a good-looking, 'emo' styled Tsundere with a mysterious past and a decent character who adds a lot to the story and pacing, particularly during the "Hollow Forest" segment. For others she's rude, clichéd, writes bad poetry, and feels forced upon the player as an Implied Love Interest.
    • Dojima. Many found his negligence towards Nanako groan-worthy, due to his tendency to leave her home alone when there's a serial killer on the loose. Just as many consider Dojima one of the game's most tragic characters, and are impressed by the competence he displays in the plot.
    • Chie. While she has fans due to being more of a normal girl compared to the other female party members, there are others who found her Jerk Ass behavior annoying. One point of contention for her was her tendency to mooch off of Yosuke because he broke a DVD that could have easily been replaced, and then got defensive when she used his money on an expensive suit for Teddie without asking, showing that she can't take what she dishes out.
    • Izanami is either a great villain or a pointless Giant Space Flea from Nowhere.
    • Teddie. Some find him to be an amusing Plucky Comic Relief character. Others find his bear puns (or ending his sentences with 'kuma' in the Japanese version), his period as the game's Mission Control, perverted antics, and blatant attempt to be a marketable mascot character annoying.
    • Rise. Her personality and character arc are fairly well-liked, but she does get some flack for her Annoying Video Game Helper status, and from people who may not like how she constantly flirts with the player character even if you're in a relationship with someone else (considering that she joins midway through the game, it's entirely possible to get into a relationship with someone else by then).
    • Hanako. Some people find her humorous and give her slack for occasionally giving the player useful items, but others hate her for being a walking fat joke in a day and age where the overweight have become Unacceptable Targets. It's especially jarring after Persona 2 had an overweight girl that was depicted in a more sympathetic light.
    • Yukiko. Some enjoy her Yamato Nadeshiko tendencies and the fact she also subverts them with her quirky sense of humour, along with her beautiful appearance and her inner strength. Others find her bland and boring compared to the other female party members, and her social link can be considered as one of the weakest in the entire game. Even Yukiko's over-the-top laughter tends to receive mixed reactions from fans, who either find it endearing or irritating.
  • Breather Boss:
    • Shadow Rise doesn't have much HP, and while she's the first boss to use multiple elements, she doesn't have any particularly troubling abilities. It's mainly a lead-in to the fight with Shadow Teddie.
    • Shadow Naoto is relatively simple in comparison to the bosses that come before her, being vulnerable to Silence and only getting one turn per round as opposed to the previous boss's two.
    • Considering the build-up to their confrontation and the level you go through to get to them, Adachi is mostly just a warm up for the fight afterwards.
    • Marie and Kusumi-no-Okami in the Hollow Forest. The first phase is relatively short and easy, compared to Shadow Rise. If you have a good stock of the "(Element) Breaker" items, the second phase can end relatively quickly, and equipping a powerful SP recovery stone on your healer should provide you with enough SP to keep healed up.
    • On the Hermit Social Link the second-to-last quest is the easiest, as it can be completed in the course of a single day. You only need to search two locations for the wallet.
  • Broken Base:
    • There is a divide between fans of the original Persona 4 dub cast and fans of the various replacements for that cast made over the course of the newer Persona 4 related releases. The first camp dislike the replacements and wanted the original cast back, the second camp likes the replacements and understands why those recasts were made.
    • In general, the comedy scenes in the game are divisive. Some fans of the game like them because they add levity to the plot, allow for more character interaction in the downtime, and are fans of the humor involved. The problems other people have with them is that they can be very mean spirited at times (The Amagi Inn and Camping Trip scenes for example), they sometimes drag on for 20-40 minutes (particularly with the camping scene and the school festival leading into the Amagi Inn scene), and that they provide a lot of Mood Whiplash (like Yosuke announcing that he needs to pee during the tense scene of when they discover the TV World and Rise's comedic crying when the Protagonist goes home at the end).
    • The issue of whether or not Kanji is actually gaynote Word of Saint Paul has his original english VA, Troy Baker, go on the record that he portrayed Kanji as gay and believes he is, and whether Naoto is a crossdressing girl, a Transgender female-to-male individual, or is really neither of these and her plot is instead more about how tying one's self-worth to "gender identity" at all is unnecessary and a bit sillynote which seems to have been the original intent, but the message didn't quite make the jump across cultures as cleanly as the writers on both sides of the Pacific hoped. Fans and critical reviewers have taken all sorts of sides in this debate.
    • Nanako's death and subsequent resurrection. Was it a powerful moment in the game, or was it tasteless of the writers to stuff a child in the fridge in order to emotionally manipulate the player into picking the Bad Ending? Did Nanako's resurrection make sense, or was it a massiveWriter Cop Out?
    • Social Links with party members wound up being surprisingly divisive. On one hand, the majority of players appreciate the fact they can choose to spend more time with their favorite characters and get more Character Development, coming to terms with the issues in their lives that gave rise to their Shadows. On the other hand, detractors claim that it results in characters' development being at best stuck to the Social Link and at worst superficial and flat, as any development has to be able to fit in at any point in the game's story, leading to Status Quo Is God. There is very little middle ground.
    • Whether or not the game's story and characters blatantly rehash Persona 3's. While there are similarities that some fans can agree on (Yosuke being similar to Junpei, for example), there are several points of disagreement as well (4 having a very different story than 3, for example).
    • Whether Tracy Rooney (P4 on PS2) or Erin Fitzgerald (everything else) was a better voice for Chie.
    • The girls' treatment towards the boys (particularly, Chie to Yosuke). Are they hilarious, or are they Love Hina-levels of Double Standard: Abuse, Female on Male?
  • Captain Obvious Reveal:
    • Naoto being a girl. Her dub voice doesn't even try to sound like a boy, but even if that weren't the case, some figured it out just by looking at her. Somewhat subverted in the anime's dub, where she was subjected to The Other Darrin. Her dub voice in that version at least made more of an effort to sound like a boy. Shinjiro in Persona Q: Shadow of the Labyrinth slightly lampshaded this by stating he could tell Naoto's gender just by looking at her.
    • Adachi being the killer, particularly in the original PS2 version, as he was the only major character that didn't have a Social Link, much like Ikutsuki in Persona 3.Golden subverts this by giving him a Social Link, but with a non-existent Arcana.
    • It is very obvious that Mitsuo Kubo was not the killer. By the time he was arrested, the game was halfway finished and it continues to go on making the players aware that something was not right.
  • Cliché Storm: A lot of the Dojima family drama amounts to this, including Deceased Parents Are the Best (the Dojima matriarch being dead and a source of angst for both Ryotaro and Nanako), When You Coming Home, Dad? (Ryotaro being a workaholic who doesn't have time for Nanako and is always breaking promises to spend time with her), and a Third-Act Misunderstanding (the Dojimas being sent a threatening letter, which leads to Ryotaro turning against the Protagonist).
  • Counterpart Comparison: Small town setting? Check. A main cast mostly consisting of high school students? Check. Mental projections with supernatural powers that represent the inner selves of their summoners? Check. A serial killer with serious issues regarding women? Check. Persona 4 is stunningly similar to JoJo's Bizarre Adventure: Diamond is Unbreakable, right down to being the fourth increment of its respective franchise, and it might not a coincidence, given Personas were inspired by Stands in the first place.
  • Crack Pairing:
    • The Japanese fandom has a large following for Adachi/aged-up Nanako, however little sense it makes.
    • Rise and Kanji have also turned into a surprisingly popular one as well. Interesting in the fact that, story-wise, the two have crushes on different characters (the Protagonist and Naoto respectively) and that Kanji is explicitly uninterested in her to the point that it irritates her in Golden. They do seem to get along quite well in the game (the game notes it may be because the others in the team are second years whilst the two of them are the only first years in the group until Naoto joins) and people may see them as an alternate Yosuke and Chie pairing without the UST. Oddly enough, this pairing might have been referenced in Persona Q, where Yukiko, at one point, believes that Kanji has a crush on Rise and should confess to her. The player has a dialogue option that supports this pairing.
    • The Japanese fanbase is quite fond of pairing Naoto and Rise together. This is actually because of the voice actor connection. Rise is voiced by Rie Kugimiya and Naoto is voiced by Romi Park: they've had many roles where they worked together, notably Ed (Romi Park) and Al (Rie Kugimiya) Elric from Fullmetal Alchemist. Romi Park once stated in a behind the scenes interview for FMA that she wanted Rie Kugimiya to come and cook for her in nothing but an apron. There tends to be a fair bit of teasing subtext between them during interviews together.
    • There is numerous fanart for the protagonist and, guess who, grown-up Nanako. It doesn't help that, if you max her and Dojima's S-Links, you can have her get a Childhood Marriage Promise from him.
  • Demonic Spiders:
    • Any Shadow with the word "Basalt" in its name. They resist (and later outright nullify) physical attacks, have unpredictable weaknesses, and while they don't have many skills, their regular attack hits like a ton of rocks. Oh, and there's one type of them that resists Almighty. You will, more often than not, drain half your collective SP getting everyone's health back up after fighting a group of Basalts. It's worth noting that the All-Out Attack is of Almighty affinity. Yes, they resist the All-Out Attack.
    • Basalts themselves tend to be Fake Difficulty in the making. More than one of them is actually quite vulnerable to a regular physical attack. What is a demonic spider though, is the Steel Machine in Void Quest. It is extremely resistant to literally everything you throw at it, no matter how powerful, and its basic attack hits like a brick to the head, nevermind its actual moveset. Compensating this are the fact that it actually does have very low health, disguised by the incredible resistance, and that it is quite vulnerable to critical hits and has poor aim, leading to good all-out-attack opportunities, not that this will help, as it is just as resistant to the Almighty affinity as anything else. So uh, yeah. Luck-Based Mission.Hint  Attack items bypass enemy resistances, and the Steel Machine doesn't have even 70 health points. Use a Magatama to instantly kill it, or a couple of more common items.
    • The Intrepid Knight in Heaven. Nulls both Hama and Mudo skills, and resists both Almighty and Physical. But at least it has a Lighting Weakness, right? Nope; it takes less damage from electric attacks, and since it resists Almighty, All Out Attacks are pointless. Throw in the fact it's got Power Charge (the boosts its next attack 250%) and the very strong Virus Wave (that hits all party members and may poison them), this guy is a pain in the ass even in a New Game+. In Golden, it's even worse, as the Virus Wave is replaced with Blight—basically the same thing, just stronger. Cementing this is that all of its resistances are the ones that can't be broken with a spell.
    • The Noble Seeker in Magatsu Mandala. Previously a pushover, as of Golden it's a nightmare. It has no weaknesses and repels physical attacks, meaning it's impossible to knock it down. Its magic stat is a little bit monstrous, its health and SP have been improved, and it possesses Galgalim Eyes (HP to 1, inflicts enervation).
    • The Minotaurs from the same dungeon as the above hit hard, have lots of health, possess powerful skills like Diarahan(single-target full heal) and have a fair number of resistances.
  • Designated Hero:
    • The reason why Yosuke is such a Base-Breaking Character. He is perverted to the point of misogyny (right after a girl he had a crush on was murdered), and his tendency to make fun of Kanji's insecurities make him look like a huge homophobe. However, unlike the former, he never faces karma for the latter.
    • While Yosuke is no saint, Chie's treatment towards him doesn't paint a pretty picture of her either. She'll often assault Yosuke (and the protagonist and Kanji on some occasions) for minimal offenses, even if he apologized beforehand, she mooches off of him, and she charged money to Yosuke's credit card for an expensive suit for Teddie without asking him.
    • The rest of the Investigation Team may not be as bad as Yosuke and Chie in the Jerk Ass department, but they still have their moments, like Yu and Kanji coercing the girls into competing in the beauty pageant, the infamous Amagi Inn scene, and the times they took swipes at Kashiwagi and Hanako for their looks. Another point against them is their tendency to make short-sighted decisions, as mentioned in Idiot Plot below.
  • Don't Shoot the Message: Many of Yosuke's views on gender roles and sexuality don't endear him to western audiences. Given that he consistently suffers Laser-Guided Karma it's likely that the writers meant for Yosuke's attitude to be a character flaw that he largely overcomes by the end of the game.
  • Draco in Leather Pants: Zig-zagged. Even though Adachi is very popular, part of his sizeable fanbase doesn't romanticize him, just finds him a fun character. On the other hand, there are other fans who play it straight; there's actually fanfiction where he reforms, takes the main character's place in his absence, andends up with Nanako.Some even blame the main characters for not helping him face his inner issues.
  • Ear Worm: Notably the main theme song "Pursuing My True Self", and "Your Affection". "Jika Net Tanaka" (returning from Persona 3) and "Junes' Theme" are also contenders. In fact, the Junes jingle counts as an in-universe example.
  • Ensemble Darkhorse:
    • Mr. Morooka has quite a few fans who find him funny and/or good at teaching. Some even joke that he should have been a party member.
    • The "Spacey Girl" and "Funky Student" NPCs (the latter likely helped by his prominence in the Endurance Run).
    • Shadow Yosuke and Shadow Naoto tend towards being the most popular of the Shadows. Particularly notable in that the former is only part of the tutorial and doesn't have a special venue like most of the other Shadows, while the latter is, as mentioned above, a Breather Boss.
    • Kou Ichijo is legendary amongst some fan circles for being an extremely sweet guy with a very relatable personality and some downright awesome interactions between him and Daisuke. And of course, he looooooooooooooooooves them balls.
    • Ayane Matsunaga is also very popular in a few circles for being extremely adorable and shy, alongside a genuine Nice Girl. And similar to Kou Ichijo above, she's also popular in some circles for asking WHO'S GOING TO HELP ME WITH MYSELF-ESTEEM ISSUES?!
    • In terms of Personas themselves, Yosuke's Persona, Jiraiya, tends to get the most love, receiving enough fan art and merchandise to rival Izanagi, the MC's Persona.
  • Epileptic Trees:
    • This particular game is notable for spawning even more than games of its franchise usually do, thanks in no small part to leaving certain side-mysteries from the main plot tantalizingly half-answered or unanswered at all (in order to leave plot hooks for the inevitablesequel, in all likelyhood). Naoto being a descendant of Raidou Kuzunoha and/or a relative of Persona 3's Protagonist (and the two are not mutually exclusive), the exact nature of Teddie - as he's clearly not just a joe shmoe Shadow who wants to be nice to humans- and the nature of the TV World and how it relates to the Dark Hour and Abyss of Time from Persona 3 are especially popular targets for tree-planting.
    • The strange eye symbol that can appear on a party member's status screen. Whilst it was eventually revealed to just be a glitch and had no effect on gameplay, just what

Энсей решил пойти на собеседование. Сомнения, которые его одолевали, исчезли, как только он встретился с коммандером Стратмором. У них состоялся откровенный разговор о его происхождении, о потенциальной враждебности, какую он мог испытывать к Соединенным Штатам, о его планах на будущее.